_42_ wrote:how about a plague card.
cast on a single fleet and that fleet can not visit any port for 12, 24, 36 ,48 hours
Shaydo it doesn't redirect it into another port it can't go to any port meaning it would never sail into port for a hostile natives to work. If the fleet is in route somewhere it will never go into port until the 24hours is over. The main benefit of this card is if someone had a war fleet and you cast this on the war fleet. I would get around this by just removing ships from that fleet and making a new one. Because of this I propose a small edit.
cast on a single fleet and that fleet's ships can not visit any port for 12, 24, 36 ,48 hours. If the fleet is in route it is redirected to previous port.
Even with these edits I remain -1.