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Question: Thieving Magpie

PostPosted: Mon May 09, 2016 10:00 am
by Haron
Does anyone know exactly how the "Thieving Magpie" works? I mean, what exactly does "random card" mean? Does it mean that every card the target player has, has the same chance of being stolen? Or does every card TYPE the target player has, have the same chance of being stolen?

Example: Target player has 99 Bless and 1 Bribe. Is the chance to steal the Bribe card 1%, or is it 50%?

Re: Question: Thieving Magpie

PostPosted: Mon May 09, 2016 10:32 am
by Grimrock Litless
Pretty sure its 50%.

Re: Question: Thieving Magpie

PostPosted: Mon May 09, 2016 11:33 am
by Jim Hawkins
Pretty sure its 1%

Re: Question: Thieving Magpie

PostPosted: Mon May 09, 2016 12:23 pm
by Admiral Nelson
Haron wrote:Does anyone know exactly how the "Thieving Magpie" works? I mean, what exactly does "random card" mean? Does it mean that every card the target player has, has the same chance of being stolen? Or does every card TYPE the target player has, have the same chance of being stolen?

Example: Target player has 99 Bless and 1 Bribe. Is the chance to steal the Bribe card 1%, or is it 50%?


Want me to try it out?

Re: Question: Thieving Magpie

PostPosted: Mon May 09, 2016 12:45 pm
by Dejanira
Even if I always thought it was "same chance every card", it is an interesting question.
After a short while, anyway, each player collects all the cards by getting present . Since then the chance would ALWAYS be 1/90, making the Theaving Magpie much stronger. So I guess each card, and not each card type, should have the same probability.

Re: Question: Thieving Magpie

PostPosted: Mon May 09, 2016 1:04 pm
by Haron
That depends how strong you want it to be, Dejanira. Simple as that.

IF it's same chance for each card (not type), then everyone will just keep hundreds of the really cheap cards on hand, and thus make the thieving magpie virtually useless. With the same chance for every TYPE, you get, as you say, a 1/90 chance for each type, giving it a value equal to the average value of card types + the value of messing up for the target.

I would prefer that it was same chance each card TYPE, but the intention of this post was to try to find out how it DOES work, not to discuss how it SHOULD work :-)

Re: Question: Thieving Magpie

PostPosted: Mon May 09, 2016 1:17 pm
by Sebena
Haron wrote:That depends how strong you want it to be, Dejanira. Simple as that.

IF it's same chance for each card (not type), then everyone will just keep hundreds of the really cheap cards on hand, and thus make the thieving magpie virtually useless. With the same chance for every TYPE, you get, as you say, a 1/90 chance for each type, giving it a value equal to the average value of card types + the value of messing up for the target.

I would prefer that it was same chance each card TYPE, but the intention of this post was to try to find out how it DOES work, not to discuss how it SHOULD work :-)


That is exactly how you defend aggainst it keep cheap cards to pervent losing stroger so as far as I am familiar it is same chance for each card and not type

Re: Question: Thieving Magpie

PostPosted: Tue May 10, 2016 3:46 pm
by Captain Jack
It is per card type.

Re: Question: Thieving Magpie

PostPosted: Tue May 10, 2016 4:10 pm
by Haron
Thank you for that clarification, Captain Jack!

Re: Question: Thieving Magpie

PostPosted: Wed May 11, 2016 7:51 pm
by Dejanira
Haron wrote:I would prefer that it was same chance each card TYPE, but the intention of this post was to try to find out how it DOES work, not to discuss how it SHOULD work :-)

Wasn't an attempt to discuss that (sorry if you think so, Haron), was more a try to talk about how the card exactly may work looking thru the card logic itself. I guess only the designer (id est Capt Jack) could clear this, but if I were you I would kinda just ask him straigh.
Just to say :)

edit: just saw Capt Jack reply. Thanks.